public class StateChangedEventImpl<S> extends AbstractPlayerEvent<S> implements StateChangedEvent<S>
ACTION| Constructor and Description |
|---|
StateChangedEventImpl(S aState,
S aPrecedingState,
Player<S> aSource) |
| Modifier and Type | Method and Description |
|---|---|
S |
getPrecedingState() |
S |
getState() |
String |
toString() |
getAction, getSourcepublic S getState()
getState in interface org.refcodes.mixin.StateAccessor<S>public S getPrecedingState()
getPrecedingState in interface StateChangedEvent<S>public String toString()
toString in class AbstractPlayerEvent<S>Copyright © 2016. All rights reserved.