| Interface | Description |
|---|---|
| Action |
An action is the core logic that occurs within an activity.
|
| ActionDispenser |
An ActionDispenser is created for each Activity instance within a scenario.
|
| ActivitiesAware |
Dispensers that implement this decorator interface might need to know about the other
activities that are present in a configuration.
|
| Activity |
Provides the components needed to build and run an activity a runtime.
|
| ActivityController | |
| ActivityControlsListener | |
| ActivityDefObserver |
Decorator interface for getting notified when an activities parameters are changed at runtime.
|
| ActivityType<A extends Activity> |
An ActivityType is the central extension point in EngineBlock for new
activity types drivers.
|
| AsyncAction |
An AsyncAction allows an activity type to implement asynchronous
operations within each thread.
|
| longIntervalSupplier | |
| MetricRegistryService | |
| Motor |
The core threading harness within an activity.
|
| MotorDispenser |
A MotorDispenser is created for each Activity instance within a scenario.
|
| MultiPhaseAction |
A continuing action can ask to be iterated within the cycle.
|
| OpContext.Sink | |
| OpResultBuffer.Sink<T> | |
| ProgressMeter | |
| Shutdownable | |
| Startable | |
| Stoppable | |
| SyncAction |
| Class | Description |
|---|---|
| OpContext | |
| OpResultBuffer<T> |
| Enum | Description |
|---|---|
| RunState |
| Exception | Description |
|---|---|
| AsyncExecutionException |
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