| Class and Description |
|---|
| Action
An action is the core logic that occurs within an activity.
|
| ActionDispenser
An ActionDispenser is created for each Activity instance within a scenario.
|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| ActivityType
An ActivityType is the central extension point in EngineBlock for new
activity types drivers.
|
| Motor
The core threading harness within an activity.
|
| MotorDispenser
A MotorDispenser is created for each Activity instance within a scenario.
|
| RunState |
| Stoppable |
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| ActionDispenser
An ActionDispenser is created for each Activity instance within a scenario.
|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| MotorDispenser
A MotorDispenser is created for each Activity instance within a scenario.
|
| RunState |
| Class and Description |
|---|
| Action
An action is the core logic that occurs within an activity.
|
| ActionDispenser
An ActionDispenser is created for each Activity instance within a scenario.
|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| ActivitiesAware
Dispensers that implement this decorator interface might need to know about the other
activities that are present in a configuration.
|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| ActivityDefObserver
Decorator interface for getting notified when an activities parameters are changed at runtime.
|
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| Class and Description |
|---|
| Action
An action is the core logic that occurs within an activity.
|
| ActionDispenser
An ActionDispenser is created for each Activity instance within a scenario.
|
| Activity
Provides the components needed to build and run an activity a runtime.
|
| ActivityDefObserver
Decorator interface for getting notified when an activities parameters are changed at runtime.
|
| Motor
The core threading harness within an activity.
|
| MotorDispenser
A MotorDispenser is created for each Activity instance within a scenario.
|
| Stoppable |
| Class and Description |
|---|
| Activity
Provides the components needed to build and run an activity a runtime.
|
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