BubbleStyle

constructor(gradientColors: List<Color> = listOf(Color.Blue, Color.Red), gradientType: BubbleGradientType = BubbleGradientType.HorizontalGradient, tileMode: TileMode = TileMode.Clamp, useGradience: Boolean = false, solidColor: Color = Color.Blue, width: Float = 8.0f, alpha: Float = 1.0f, style: DrawStyle = Fill, colorFilter: ColorFilter? = null, blendMode: BlendMode = DefaultBlendMode)

Create empty Bubble style