public class QuaternionEulerTransform extends Object
| Modifier and Type | Field and Description |
|---|---|
protected static org.slf4j.Logger |
logger |
| Constructor and Description |
|---|
QuaternionEulerTransform() |
| Modifier and Type | Method and Description |
|---|---|
static javax.vecmath.Quat4d |
transform(double roll,
double pitch,
double yaw)
Conversion: By combining the quaternion representations of the Euler
rotations we get for the Body 3-2-1 sequence, where the airplane first
does yaw (Body-Z) turn during taxiing on the runway, then vector3d.yes
(Body-Y) during take-off, and finally rolls (Body-X) in the air.
|
static javax.vecmath.Vector3d |
transform(javax.vecmath.Quat4d quat4d) |
static javax.vecmath.Quat4d |
transform(javax.vecmath.Vector3d vector3d) |
public static javax.vecmath.Quat4d transform(double roll,
double pitch,
double yaw)
roll - in radianspitch - in radiansyaw - in radianspublic static javax.vecmath.Quat4d transform(javax.vecmath.Vector3d vector3d)
public static javax.vecmath.Vector3d transform(javax.vecmath.Quat4d quat4d)
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